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Winsock concepts


Winsock concepts

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kazamamakoto
kazamamakoto
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Hi all, havent been here in a while LOL. Anyways like the subject description says, I'm new to Winsock (I made a move from DirectPlay7) and have just had a quick look at a few tutorials around. I noticed that Winsock 6 allows specifically client-server networking, but since I'm also new to network programming aswell, I have a lot to learn here.



Firstly, would I be correct in stating that the server must be running for clients to successfully connect? Anything otherwise would result in an error?



Next, I noticed that the clients must connect to a Remote Host IP and a Remote Host Port. I understand what an IP is (like the rest of mankind) but I'm somewhat confused about this "Port" idea. What is meant by this, and how can a Port be identified?



Lastly, can a client and a server be running on the same computer?



Thanks in advance for any replies, and its good to see a few old user names are still kicking lol

"Hard work can eventually surpass genius"
GO


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