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Question about DirectX animation format


Question about DirectX animation format

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jviper
jviper
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I am studying the directX format, so I can write an exporter for .x files. I know how to do position keyframes. My question is, how do I do the other types of keyframes when I'm writting a .x file from a text editor. How do they work? I have the link here from which I learned how to do position keyframes: http://www.xbdev.net/3dformats/x/xfileformat.php?leftbarHIDE=1. What I need to know how to do is rotation keyframes. Once I learn that, I will then move on to the others. Can anyone help me out?

Thanks in advance.

Jabstract: Don't just imagine, make it happen!

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