﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>A1VBCode Forums / Visual Basic (VB 4/5/6) / Game Programming </title><generator>InstantForum.NET v4.1.1</generator><description>A1VBCode Forums</description><link>http://www.a1vbcode.com/vbforums/</link><webMaster>forums@a1vbcode.com</webMaster><lastBuildDate>Tue, 06 Jan 2009 19:18:33 GMT</lastBuildDate><ttl>20</ttl><item><title>my question about???</title><link>http://www.a1vbcode.com/vbforums/Topic26529-8-1.aspx</link><description>It has to do with the same old story I've posted weeks ago..... and I'm so angry about VB. Net (1.1) ....&lt;br&gt;&lt;br&gt;Someone solve me this one, please:&lt;br&gt;----------------------------------------&lt;br&gt;Public Class Thinger&lt;br&gt;&lt;br&gt;  Private arrThings As ArrayList&lt;br&gt;&lt;br&gt;  Public Sub New()&lt;br&gt;    Me.arrThings = New ArrayList()&lt;br&gt;  End Sub&lt;br&gt;&lt;br&gt;  Public Sub AddThing(String thingId)&lt;br&gt;    Dim x As New Thing(thingId)&lt;br&gt;    Me.arrThings.Add(x)&lt;br&gt;  End Sub&lt;br&gt;&lt;br&gt;  Public Function GetThings() As Thing()&lt;br&gt;    Return CType(Me.arrThings.ToArray(?#@!?), Thing())&lt;br&gt;  End Function&lt;br&gt;&lt;br&gt;End Class</description><pubDate>Tue, 23 Dec 2008 04:39:59 GMT</pubDate><dc:creator>vikas</dc:creator></item><item><title>My picture is showing white</title><link>http://www.a1vbcode.com/vbforums/Topic21823-8-1.aspx</link><description>I have imported a picture (JPEG) for a game and where it should be transparent it shows white. So it would help if you could tell me how to fix it.</description><pubDate>Tue, 01 May 2007 09:13:20 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>controls</title><link>http://www.a1vbcode.com/vbforums/Topic26258-8-1.aspx</link><description>hey im making (or trying to) a game and i want to know how to make the person go diagnal and also be able to shoot&lt;P&gt;and walls and gravity(im new to vb)&lt;/P&gt;&lt;P&gt;and my parents dont let me download so...(can you PLEASE just put the code for the things)</description><pubDate>Sun, 16 Nov 2008 12:30:04 GMT</pubDate><dc:creator>austinst</dc:creator></item><item><title>Star Trek RPG Game</title><link>http://www.a1vbcode.com/vbforums/Topic25059-8-1.aspx</link><description>Hello, I am working on a Star Trek RPG based off of the Star Trek RPG by Decipher.&lt;/P&gt;&lt;P&gt;The game is taking a while to make (one person can only do so much), and I am not experianced with the more advanced form of VB Programming, if anyone would like to be involved in creating a Star Trek RPG please reply to this thread.&lt;/P&gt;&lt;P&gt;I also have a question, I am trying to make a bounding box for the buildings on the maps I'm using, how do I do that?&lt;/P&gt;&lt;P&gt;I have a Star Trek Community web site that I'm putting together for those interested in Star Trek, the main reason I built the site is so Star Trek Game designers have a place to meet.&lt;/P&gt;&lt;P&gt;I am going to post my game there for people to test, I am also going to make it so othe people can do the same with thier games as well.&lt;/P&gt;&lt;P&gt;If you are interested  check out startrekcommunity.net </description><pubDate>Thu, 29 May 2008 18:38:01 GMT</pubDate><dc:creator>KTC_88</dc:creator></item><item><title>Whack a mole game</title><link>http://www.a1vbcode.com/vbforums/Topic22061-8-1.aspx</link><description>can someone help me out? or like... send me a step by step so I can not fail and be happy and prospherous? thanks :]</description><pubDate>Mon, 04 Jun 2007 23:22:20 GMT</pubDate><dc:creator>Fent00zler</dc:creator></item><item><title>image rotation around x-axis(x-rotation)</title><link>http://www.a1vbcode.com/vbforums/Topic22737-8-1.aspx</link><description>I am developing a graphic application for album creation in vb.net 2005.&lt;/P&gt;&lt;P&gt;I have to rotate image around x-axis(x-rotation).&lt;/P&gt;&lt;P&gt;Anyone have idea how can i do that?</description><pubDate>Sat, 18 Aug 2007 01:49:24 GMT</pubDate><dc:creator>riazulhaq</dc:creator></item><item><title>Playing a video on a surface</title><link>http://www.a1vbcode.com/vbforums/Topic24545-8-1.aspx</link><description>Hi all. If you havent realized by now lol, I want to play a video on a DirectDrawSurface in DirectX7. Is this possible? If not, is there an alternative method of playing videos that wont make my DirectX fullscreen window minimize? I'm using the ActiveMovie Control Type Library which unfortunately makes my app minimize every time I want to play something (a video). Also, it obviously wont allow me to have a video play in the background and have my other surfaces move around in the foreground or something cool like that XD. Any ideas? Thanks &lt;img align="absmiddle" src="http://www.a1vbcode.com/vbforums/Skins/Classic/Images/EmotIcons/BigGrin.gif" border="0" title="BigGrin"&gt;</description><pubDate>Sun, 06 Apr 2008 00:28:08 GMT</pubDate><dc:creator>kazamamakoto</dc:creator></item><item><title>How to send email</title><link>http://www.a1vbcode.com/vbforums/Topic25031-8-1.aspx</link><description>I want to how to send an email to a known address using vb</description><pubDate>Wed, 28 May 2008 03:14:30 GMT</pubDate><dc:creator>TheProgrammer</dc:creator></item><item><title>softwares needed to do game programming...???</title><link>http://www.a1vbcode.com/vbforums/Topic24768-8-1.aspx</link><description>Hi....&lt;br&gt;&lt;br&gt;ex: I want to create a counter strike game.....&lt;br&gt;&lt;br&gt;What are the softwares need to install to do game programming....???&lt;br&gt;and&lt;br&gt;What would be the minimum system requirements????&lt;br&gt;&lt;br&gt;somebody....????&lt;br&gt;&lt;br&gt;&lt;br&gt;</description><pubDate>Tue, 29 Apr 2008 13:40:30 GMT</pubDate><dc:creator>harrylennox</dc:creator></item><item><title>card game help</title><link>http://www.a1vbcode.com/vbforums/Topic21820-8-1.aspx</link><description>i need to make a way to get the cards in a memory card game in a random order each time. i can get the cards in a random order however i do not no how 2 get the cards to appear in pairs in the random order.</description><pubDate>Tue, 01 May 2007 00:56:09 GMT</pubDate><dc:creator>melkor</dc:creator></item><item><title>Screen size and Computer Resolution</title><link>http://www.a1vbcode.com/vbforums/Topic24790-8-1.aspx</link><description>Hi, I'm trying to create an RPG using Visual Basic 2005. &lt;/P&gt;&lt;P&gt;This is my second time for trying to make a game on this scale, the first game I tried to make had a problem with the screen size, when I played it on a smaller screen resolution part of the screen was hidden.&lt;/P&gt;&lt;P&gt;What size should I make my screen or what can I do to make my game workable on full screen for all screen resolutions?</description><pubDate>Wed, 30 Apr 2008 18:49:33 GMT</pubDate><dc:creator>KTC_88</dc:creator></item><item><title>Does gaming need a widescreen</title><link>http://www.a1vbcode.com/vbforums/Topic24072-8-1.aspx</link><description>&lt;FONT face="Courier New" color=#bb5555 size=3&gt;I am buying a new pc mainly for gaming and just wondering if I really need a widescren lcd monitor? &lt;BR&gt;Does a widescreen monitor make any difference for games or should i save myself around €500 by keeping my current 19inch lcd which seems to be in fine condition? I plan to have a 768MB nVidia GeForce 8800 GTX graphics card if that makes any difference to the subject.&lt;img align="absmiddle" src="http://www.a1vbcode.com/vbforums/Skins/Classic/Images/EmotIcons/Wink.gif" border="0" title="Wink"&gt;&lt;img align="absmiddle" src="http://www.a1vbcode.com/vbforums/Skins/Classic/Images/EmotIcons/Tongue.gif" border="0" title="Tongue"&gt;&lt;/FONT&gt;&lt;BR&gt;</description><pubDate>Fri, 01 Feb 2008 03:58:40 GMT</pubDate><dc:creator>chaky</dc:creator></item><item><title>Xtremely Important DirectX Real-Time Character Animation</title><link>http://www.a1vbcode.com/vbforums/Topic23748-8-1.aspx</link><description>&lt;br&gt;Hi to all Visual Basic-DirectX Programmers,&lt;br&gt;&lt;br&gt;I am developing a character animation program just like Poser in DirectX 8.1. I know that it is possible to animate the frames in .X files by parsing the .X file and manipulate the frames in run-time. Although, the route to it seems to be very long instead of direct frame trasformation.&lt;br&gt;&lt;br&gt;If anyone of you have directly transformed the Frame Rotation matrix in runtime please help me in writing similar code.&lt;br&gt;&lt;br&gt;I expect the process in following steps:&lt;br&gt;&lt;br&gt;1) Loading .X file into program ..................(done)&lt;br&gt;2) Loading SkinMesh Information.&lt;br&gt;3) Transforming Frame Matrix.&lt;br&gt;4) Updating Frames&lt;br&gt;5) Display Skinned Mesh.&lt;br&gt;&lt;br&gt;I have read most of skinned mesh documents, but I still find them confusing.&lt;br&gt;&lt;br&gt;What I want just is rotate a character body part in run-time using Frame Transformation Matrix.&lt;br&gt;&lt;br&gt;Thanks in advance.&lt;br&gt;&lt;b&gt;&lt;/b&gt;</description><pubDate>Tue, 11 Dec 2007 07:46:59 GMT</pubDate><dc:creator>vbinterface</dc:creator></item><item><title>Hex Editing or something like it.</title><link>http://www.a1vbcode.com/vbforums/Topic23350-8-1.aspx</link><description>I'm using VB 6.0 and I'm trying to make an editor for an old playstation game. I'm using CDmage to extract files off of the CD. I can use a hex editor to edit the files, but I want to us VB to automate the process and make it more user friendly. I'm not a total newb with VB but what I'm looking to do, I might as well be. I've looked at over 100 pages here of code and programs looking for something that I can use to build on. I found one good hex editor, but it's quite complex for me and the author wrote it with almost no comments so I'm not making heads or tails of it. I'm hoping that someone can help me with some simple coding to edit in hex, I don't actually want to display the hex at all, just have it so users can select something out of a list box and have my program change the file I'm editing. I'm not sure I'm making myself clear but any help would be much appreciated.</description><pubDate>Thu, 18 Oct 2007 02:06:09 GMT</pubDate><dc:creator>Oblivion_Of_Pain</dc:creator></item><item><title>Using Dance Pad (Mad Catz USB) within VB6</title><link>http://www.a1vbcode.com/vbforums/Topic22548-8-1.aspx</link><description>I am looking for help (sample code) for working with dance pads, am trying to develop excersice program for CP kids that  easy to tailor to kids ablity. How do I open the device in VB and does anyone know data sequence when pad is stepped on, it appears to be a 10 button input (game controller) device after it is installed with some information on X and Y location with some data on rotation.</description><pubDate>Sat, 21 Jul 2007 09:02:20 GMT</pubDate><dc:creator>GAITman</dc:creator></item><item><title>drawImage problems</title><link>http://www.a1vbcode.com/vbforums/Topic22456-8-1.aspx</link><description>&lt;SPAN&gt; &lt;P&gt;&lt;FONT size=4&gt;Hi, i'm completely new to VB but not at all new to programming. I'm trying to create a very basic first program with Visual Basic .Net 2005 but keep getting an error that I have no idea how to handle.&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size=4&gt;My code:&lt;/FONT&gt;&lt;/P&gt;&lt;FONT color=#0000ff size=2&gt;&lt;P&gt;Public&lt;/FONT&gt;&lt;FONT color=#000000 size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Class&lt;/FONT&gt;&lt;FONT size=2&gt;&lt;FONT color=#000000&gt; Form1&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Private&lt;/FONT&gt;&lt;FONT size=2&gt; mImage &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;As&lt;/FONT&gt;&lt;FONT size=2&gt; Image&lt;/P&gt;&lt;P&gt;&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Private&lt;/FONT&gt;&lt;FONT size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Sub&lt;/FONT&gt;&lt;FONT size=2&gt; Panel1_Paint(&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;ByVal&lt;/FONT&gt;&lt;FONT size=2&gt; sender &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;As&lt;/FONT&gt;&lt;FONT size=2&gt; System.Object, &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;ByVal&lt;/FONT&gt;&lt;FONT size=2&gt; e &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;As&lt;/FONT&gt;&lt;FONT size=2&gt; System.Windows.Forms.PaintEventArgs) &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Handles&lt;/FONT&gt;&lt;FONT size=2&gt; Panel1.Paint&lt;/P&gt;&lt;P&gt;mImage = Bitmap.FromFile(&lt;/FONT&gt;&lt;FONT color=#800000 size=2&gt;"C:\valve2.bmp"&lt;/FONT&gt;&lt;FONT size=2&gt;)&lt;/P&gt;&lt;/FONT&gt;&lt;FONT size=2&gt;&lt;P&gt;e.Graphics.DrawImage(mImage, 5, 5)&lt;/P&gt;&lt;P&gt;&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;End&lt;/FONT&gt;&lt;FONT size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Sub&lt;/P&gt;&lt;/FONT&gt;&lt;FONT size=2&gt;&lt;P&gt;&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Private&lt;/FONT&gt;&lt;FONT size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Sub&lt;/FONT&gt;&lt;FONT size=2&gt; Form1_Load(&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;ByVal&lt;/FONT&gt;&lt;FONT size=2&gt; sender &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;As&lt;/FONT&gt;&lt;FONT size=2&gt; System.Object, &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;ByVal&lt;/FONT&gt;&lt;FONT size=2&gt; e &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;As&lt;/FONT&gt;&lt;FONT size=2&gt; System.EventArgs) &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Handles&lt;/FONT&gt;&lt;FONT size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;MyBase&lt;/FONT&gt;&lt;FONT size=2&gt;.Load&lt;/P&gt;&lt;P&gt;&lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;End&lt;/FONT&gt;&lt;FONT size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Sub&lt;/P&gt;&lt;P&gt;End&lt;/FONT&gt;&lt;FONT color=#000000 size=2&gt; &lt;/FONT&gt;&lt;FONT color=#0000ff size=2&gt;Class&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color=#0000ff size=2&gt;&lt;/FONT&gt; &lt;/P&gt;&lt;P&gt;&lt;FONT size=4&gt;My error:&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size=4&gt;Request for the permission of type 'System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed.&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size=4&gt;This error targets line 4, the "mImage = ..." part. The image exists and is located where I declare it to be. I have a form and a panel in design view. I don't know what else is wrong, but the troubleshooting tells me to use "isolated storage" (no idea what that is) or obtain/follow security permissions. Can anyone help?&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT size=4&gt;(When i strip the program down to &lt;EM&gt;just &lt;/EM&gt;that line --the mImage assignment line-- i get the error even then) &lt;/FONT&gt;&lt;/P&gt;&lt;/SPAN&gt;</description><pubDate>Thu, 12 Jul 2007 11:03:25 GMT</pubDate><dc:creator>BTowal</dc:creator></item><item><title>How to move a sprite with DirectX 7?</title><link>http://www.a1vbcode.com/vbforums/Topic22311-8-1.aspx</link><description>Yo ppl =P I've tried several times to learn directX but this time I actually got it lol (^_^) anywayz, Im trying to expand my knowledge step by step, and the next step for me is to gain the power to set the .left and .top values of the objects I load as DirectDrawSurfaces and thus be able to move them around the screen (I can use both windowed mode and full screen mode, so it doesnt matter which approach u have used) and well, anyone who can give me a hand in accomplishing this task I shall bestow my thanks and blessings upon lol.</description><pubDate>Mon, 25 Jun 2007 08:10:41 GMT</pubDate><dc:creator>kazamamakoto</dc:creator></item><item><title>Making An Object do a circle</title><link>http://www.a1vbcode.com/vbforums/Topic15095-8-1.aspx</link><description>how do i make  a object to move in  a curve or a circle..........so far my object can move up down , left right etc diagonal but not in a circle or a curve how do i make it do a circle? thanks</description><pubDate>Wed, 23 Nov 2005 20:54:01 GMT</pubDate><dc:creator>halo2ring</dc:creator></item><item><title>Rotating a picture or shape</title><link>http://www.a1vbcode.com/vbforums/Topic21965-8-1.aspx</link><description>I was wondering if it was possible to rotate or flip a picture or shape during run time.</description><pubDate>Tue, 22 May 2007 13:39:34 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>how can i set a program to keep pressting 1 key</title><link>http://www.a1vbcode.com/vbforums/Topic21936-8-1.aspx</link><description>hi,, hwo can i make a program to keep hitting enter</description><pubDate>Wed, 16 May 2007 11:50:01 GMT</pubDate><dc:creator>teha908</dc:creator></item><item><title>My Frogger Game</title><link>http://www.a1vbcode.com/vbforums/Topic21769-8-1.aspx</link><description>&lt;STRONG&gt;' This is my first real game and I decided that the best thing to do would&lt;BR&gt;' be frogger but There is two things that are making it hard&lt;BR&gt;' I have used adobe photoshop to make my characters but the parts of the&lt;BR&gt;' pictures that are supposed to be transparent ( I think it might be because&lt;BR&gt;' I used a bitmap but the other is my speed of the cars, please help.&lt;BR&gt;' I haven't made the collision detection yet though.&lt;BR&gt;&lt;/STRONG&gt;&lt;P&gt;Option Explicit&lt;BR&gt;Dim level As Integer&lt;BR&gt;Public x As Integer&lt;BR&gt;Dim win As Boolean&lt;BR&gt;Dim speed(1 To 4) As Integer&lt;BR&gt;Dim car As Integer&lt;BR&gt;Dim lives As Integer&lt;/P&gt;&lt;P&gt;Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)&lt;BR&gt;    Select Case KeyCode&lt;BR&gt;        Case vbKeyLeft&lt;BR&gt;            shpman.Left = shpman.Left - 200&lt;BR&gt;        Case vbKeyRight&lt;BR&gt;            shpman.Left = shpman.Left + 200&lt;BR&gt;        Case vbKeyUp&lt;BR&gt;            shpman.Top = shpman.Top - 490&lt;BR&gt;        Case vbKeyDown&lt;BR&gt;            shpman.Top = shpman.Top + 490&lt;BR&gt;    End Select&lt;BR&gt;    &lt;BR&gt;    If shpman.Top &amp;lt; 255 Then&lt;BR&gt;        MsgBox "You win!"&lt;BR&gt;        shpman.Top = 2650&lt;BR&gt;        shpman.Left = 2040&lt;BR&gt;        win = True&lt;BR&gt;    Else&lt;BR&gt;        win = False&lt;BR&gt;    End If&lt;BR&gt;    &lt;BR&gt;    &lt;STRONG&gt;If win = True Then&lt;BR&gt;        For x = 1 To 4&lt;BR&gt;            speed(x) = Int((level * 2) * 15 * Rnd)&lt;BR&gt;        Next x&lt;BR&gt;    End If&lt;BR&gt;&lt;/STRONG&gt;    &lt;BR&gt;End Sub&lt;/P&gt;&lt;P&gt;Private Sub form_load()&lt;BR&gt;    frminfo.Show&lt;BR&gt;    tmrcommove.Enabled = True&lt;BR&gt;    frmgame.Hide&lt;/P&gt;&lt;P align=left&gt;    tmrcommove.Interval = 4&lt;BR&gt;&lt;BR&gt;    &lt;BR&gt;   &lt;STRONG&gt; For x = 1 To 4&lt;BR&gt;            speed(x) = Int((level * 2) * 15 * Rnd)&lt;BR&gt;    Next x&lt;BR&gt;&lt;/STRONG&gt;End Sub&lt;/P&gt;&lt;P&gt;Private Sub tmrcommove_Timer() &lt;STRONG&gt;' when this timer goes of it make the cars move&lt;/STRONG&gt;&lt;BR&gt;    tmrcommove.Interval = 4&lt;BR&gt;    &lt;BR&gt;    &lt;STRONG&gt;For x = 1 To 2&lt;BR&gt;        shpcar(x).Left = shpcar(x).Left - speed(1) ' these are the cars going left&lt;BR&gt;    Next x&lt;BR&gt;    &lt;BR&gt;    For x = 3 To 4&lt;BR&gt;        shpcar(x).Left = shpcar(x).Left - speed(2) ' these are other cars going left&lt;BR&gt;    Next x                                                                       ' but at different speed&lt;BR&gt;    &lt;BR&gt;    For x = 1 To 4&lt;BR&gt;        shpcar(x).Left = shpcar(x).Left + speed(3) ' cars going right as different speed&lt;BR&gt;    Next x&lt;BR&gt;    &lt;BR&gt;    For x = 7 To 8&lt;BR&gt;        shpcar(x).Left = shpcar(x).Left + speed(2)' cars going right different speed&lt;BR&gt;    Next x&lt;BR&gt;&lt;/STRONG&gt;End Sub&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;' something isn't letting the cars move, they just stay in the same place and flash &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;' repeatedly so I am really stumped&lt;/STRONG&gt;&lt;BR&gt;</description><pubDate>Wed, 25 Apr 2007 09:10:08 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>using ip addresses</title><link>http://www.a1vbcode.com/vbforums/Topic21932-8-1.aspx</link><description>I was wondering how to use an ip address to play two player games and just type it in and go, is it hard? or simple, and to do that will I need to make a separate form for each player (sending and recieving)?</description><pubDate>Wed, 16 May 2007 09:04:26 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>I would like to be able to make a decent game with graphics for the first time.</title><link>http://www.a1vbcode.com/vbforums/Topic21633-8-1.aspx</link><description>I am a newby, I started two months ago, I wish to make some games. I have looked at some source codes but I am still clueless. So it would help so much if any one could tell me how to use  vbkey controls and use the registry for high scores.</description><pubDate>Fri, 13 Apr 2007 09:18:05 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>Coding a Game Character</title><link>http://www.a1vbcode.com/vbforums/Topic19208-8-1.aspx</link><description>I know this has been asked before but I didn't get a clear enough answer. How do you code a character to move around a screen?  I also want to know some good websites that have code snippets I believe there called, for rpg types of games.  I've looked hours on the internet but I can't find websites that tell you these types of things.</description><pubDate>Mon, 19 Jun 2006 21:42:16 GMT</pubDate><dc:creator>Link</dc:creator></item><item><title>Tips And Tricks To Making GAmes For The First Time</title><link>http://www.a1vbcode.com/vbforums/Topic21700-8-1.aspx</link><description>I have looked all over for game making instruction a I've only found samples and source codes, nothing that can or will teach what every thing means and how to use the commands and keywords.</description><pubDate>Thu, 19 Apr 2007 08:56:05 GMT</pubDate><dc:creator>DevinM</dc:creator></item><item><title>For all game programmers</title><link>http://www.a1vbcode.com/vbforums/Topic15369-8-1.aspx</link><description>I'm creating a game right now and time and time again, i come across the problem of needing an artist. Does anyone know if there are any free sites that allow you to get free pictures that others have donated?? weapon pictures (for my rpg)... a space ship for a shooter that i'm making .. i don't know where to stop. Now yes, i have created my own pictures and designed my own levels . But i'm spending more time on the actual pictures that the game itself. &lt;P&gt;Please does anyone know of a site that will free me of all this art work and so I can concentrate on Programming?</description><pubDate>Sat, 10 Dec 2005 23:30:26 GMT</pubDate><dc:creator>Im confused2321</dc:creator></item><item><title>10 year old wants to make a video game</title><link>http://www.a1vbcode.com/vbforums/Topic18885-8-1.aspx</link><description>Hello everyone. &lt;P class=MsoNormal style="MARGIN: 0in 0in 0pt"&gt;&lt;FONT face="Times New Roman" color=#000000 size=3&gt;My 10 year old nephew has asked me to teach him to make a video game and being the super keen uncle that I am said that I would without the first idea of how to make one. I do have a reasonable knowledge of Visual Basic and so thought I would use that to make something super simple at first and figure he and I can work on improvements from there. When I was a kid they had these books of code that you could just copy onto the computer and you had a simple working game and as you learned more you could alter these and build on the. Does anyone know of anything like that for VB or even C++? Any help would be greatly appreciated.&lt;/FONT&gt;&lt;/P&gt;&lt;P class=MsoNormal style="MARGIN: 0in 0in 0pt"&gt;&lt;?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /&gt;&lt;o:p&gt;&lt;FONT face="Times New Roman" color=#000000 size=3&gt; &lt;/FONT&gt;&lt;/o:p&gt;&lt;/P&gt;&lt;P class=MsoNormal style="MARGIN: 0in 0in 0pt"&gt;&lt;FONT face="Times New Roman" color=#000000 size=3&gt;Thank you all in advance&lt;/FONT&gt;&lt;/P&gt;&lt;P class=MsoNormal style="MARGIN: 0in 0in 0pt"&gt;&lt;FONT face="Times New Roman" color=#000000 size=3&gt;G&lt;/FONT&gt;</description><pubDate>Mon, 29 May 2006 10:39:25 GMT</pubDate><dc:creator>Saprobic</dc:creator></item><item><title>Thirteen card game</title><link>http://www.a1vbcode.com/vbforums/Topic21114-8-1.aspx</link><description>As my sub and desc implies, i am trying to create the 'thirteen' card game with VB. It has been going great until i got up 2 making the computer opponent AI, which is proving to be very difficult. If anyone out there has successfully made the 13 card game, could u please send it to me at &lt;A href="mailto:jasonlovessaori@hotmail.com"&gt;jasonlovessaori@hotmail.com&lt;/A&gt;? Thank u very much</description><pubDate>Thu, 11 Jan 2007 01:54:07 GMT</pubDate><dc:creator>kazamamakoto</dc:creator></item><item><title>Does someone wants to build "Reversi" with me?</title><link>http://www.a1vbcode.com/vbforums/Topic20442-8-1.aspx</link><description>Well. Im new on this forum. so first of all hello everybody.&lt;br&gt;&lt;br&gt;I want to build with someone a game called "Reversi". I guess you know this game, but if not:&lt;br&gt;-all about reversi: http://en.wikipedia.org/wiki/Reversi&lt;br&gt;-play reversi: http://www.darkfish.com/turncoat/Turncoat.html&lt;br&gt;&lt;br&gt;&lt;br&gt;Acually, I want to build it 1 On 1 (2 players), and not player VS computer.&lt;br&gt;But how do you want, I don't really care...&lt;br&gt;&lt;br&gt;&lt;br&gt;So, if someone wants to build it with me he could just post here and give here ICQ or Messenger or whatever...&lt;br&gt;Thanks on time.&lt;br&gt;</description><pubDate>Sat, 14 Oct 2006 10:43:09 GMT</pubDate><dc:creator>talika_g</dc:creator></item><item><title>Some More Question to be solved.....</title><link>http://www.a1vbcode.com/vbforums/Topic19076-8-1.aspx</link><description>Hello to all of u, Manku_D here &lt;/P&gt;&lt;P&gt;Since my want to make some games but there r some problem and i m struck in that and cannot find the solution plz help me.&lt;/P&gt;&lt;P&gt;01. How to make player shoot (by gun or simple).&lt;/P&gt;&lt;P&gt;02. What is the theory of X and Y coordinates plz tell me this (urgent)&lt;/P&gt;&lt;P&gt;03. How to save and Load game.&lt;/P&gt;&lt;P&gt;04. If any one can tell me simple gravity.&lt;/P&gt;&lt;P&gt;05. How to make any thing like picture box (solid).&lt;/P&gt;&lt;P&gt;06. How to make an image moving in random direction.&lt;/P&gt;&lt;P&gt;07. How to run Gif files ( for my enemy and player)&lt;/P&gt;&lt;P&gt;       There r some other question too but i will ask them later.&lt;/P&gt;&lt;P&gt;If u know any one of the problems solution then plz tell me.&lt;/P&gt;&lt;P&gt;Do not reply telling that there is a example on the net i have searched and i cannot find how to do these tasks.&lt;/P&gt;&lt;P&gt;One more thing is that don't mind my language because my english is not very good.&lt;/P&gt;&lt;P&gt;Thanks for each and every help.</description><pubDate>Fri, 09 Jun 2006 14:48:49 GMT</pubDate><dc:creator>Manku_D</dc:creator></item><item><title>Can someone get me started?</title><link>http://www.a1vbcode.com/vbforums/Topic10375-8-1.aspx</link><description>&lt;P&gt;&lt;FONT face=Arial&gt;    Hello,&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT face=Arial&gt;            Right now i am learning to create windows applications in visual basic and i am a beginner. But what i really want to do is to learn how to create simple video games in vb. Can someone put me in a direction? Thanks.&lt;/FONT&gt;&lt;/P&gt;</description><pubDate>Fri, 08 Apr 2005 09:38:36 GMT</pubDate><dc:creator>BaNdNeRd</dc:creator></item><item><title>Please help (DirectPlay8)</title><link>http://www.a1vbcode.com/vbforums/Topic19955-8-1.aspx</link><description>Could someone please show me or send me an example on it? I heard that there is a sample code in Directx 8.1 SDK called SimpleChat... but i cant the download link of the sdk  anymore.. maybe its too outdated..&lt;img align="absmiddle" src="http://www.a1vbcode.com/vbforums/Skins/Classic/Images/EmotIcons/Hehe.gif" border="0" title="Hehe"&gt;</description><pubDate>Tue, 29 Aug 2006 11:47:08 GMT</pubDate><dc:creator>alexma12345</dc:creator></item><item><title>Help needed in Texas Holdem Poker game</title><link>http://www.a1vbcode.com/vbforums/Topic19015-8-1.aspx</link><description>Hi im making a texas holdem poker game in visual basic and i need some help with winning i have bet worked out check and call all worked out and i need some help with a module to find out who wins, i have numbers corresponding with images for the cards eg. 1 = two of hearts so i need some help,</description><pubDate>Mon, 05 Jun 2006 22:49:30 GMT</pubDate><dc:creator>qwertyuiop4</dc:creator></item><item><title>HElp</title><link>http://www.a1vbcode.com/vbforums/Topic19824-8-1.aspx</link><description>Hello, I am new to VB6 and am trying to get throught Jonathan S. Harbours book &lt;u&gt;Game Programing For Teens.&lt;/u&gt; I am trying to load a bitmap image onto the screen and like I think make a program so I can use this code in the future..... I think.... but I Keep getting error messages on my code can someone please help.&lt;br&gt;&lt;br&gt;[code]Private Sub DrawTile( _&lt;br&gt;    ByRef source As Direct3DSurface8, _&lt;br&gt;    ByVal sourcex As Long, _&lt;br&gt;    ByVal sourcey As Long, _&lt;br&gt;    ByVal width As Long, _&lt;br&gt;    ByVal height As Long, _&lt;br&gt;    ByVal destx As Long, _&lt;br&gt;    ByVal desty As Long)&lt;br&gt;    &lt;br&gt;    'create a RECT to describe the source image&lt;br&gt;    Dim sourceRect As DxVBLibA.RECT&lt;br&gt;    'set the upper left corner of the source image&lt;br&gt;    sourceRect.Left = sourcex&lt;br&gt;    sourceRect.Top = sourcey&lt;br&gt;    'set the bottom right corner of the source image&lt;br&gt;    sourceRect.Right = sourcex + width&lt;br&gt;    sourceRect.bottom = sourcey + height&lt;br&gt;    &lt;br&gt;    'create a POINT to define the destination&lt;br&gt;    Dim point1 As DxVBLibA.Point&lt;br&gt;    'set the upper left corner of where to draw the image&lt;br&gt;    point1.x = destx&lt;br&gt;    point1.y = desty&lt;br&gt;    &lt;br&gt;    'draw the source bitmap tile image&lt;br&gt;    d3ddev.CopyRects source, sourceRect, 1, backbuffer, point1&lt;br&gt;&lt;br&gt;End Sub&lt;br&gt;&lt;br&gt;    'make sure every variable is declared&lt;br&gt;    Option Explicit&lt;br&gt;    'make all arrays start with 0 instead of 1&lt;br&gt;    Option Base 0&lt;br&gt;    &lt;br&gt;    'customize the program here&lt;br&gt;    Const SCREENWIDTH As Long = 800&lt;br&gt;    Const SCREENHEIGHT As Long = 600&lt;br&gt;    Const FULLSCREEN As Boolean = False&lt;br&gt;    Const C_BLACK As Long = &amp;H0&lt;br&gt;    Const C_RED As Long = &amp;HFF0000&lt;br&gt;    &lt;br&gt;    'the DirectX objects&lt;br&gt;    Dim dx As DirectX8&lt;br&gt;    Dim d3d As Direct3D8&lt;br&gt;    Dim d3dx As New D3DX8&lt;br&gt;    Dim dispmode As D3DDISPLAYMODE&lt;br&gt;    Dim d3dpp As D3DPRESENT_PARAMETERS&lt;br&gt;    Dim d3ddev As Direct3DDevice8&lt;br&gt;    &lt;br&gt;    'some surfaces&lt;br&gt;    Dim backbuffer As Direct3DSurface8&lt;br&gt;    Dim castle As Direct3DSurface8&lt;br&gt;    &lt;br&gt;    Private Sub Form_Load()&lt;br&gt;        'set up the main form&lt;br&gt;        Form1.Caption = "DrawTile"&lt;br&gt;        Form1.AutoRedraw = False&lt;br&gt;        Form1.BorderStyle = 1&lt;br&gt;        Form1.ClipControls = False&lt;br&gt;        Form1.ScaleMode = 3&lt;br&gt;        Form1.width = Screen.TwipsPerPixelX * (SCREENWIDTH + 12)&lt;br&gt;        Form1.height = Screen.TwipsPerPixelY * (SCREENHEIGHT + 30)&lt;br&gt;        Form1.Show&lt;br&gt;        &lt;br&gt;        'initialize Direct3D&lt;br&gt;        InitDirect3D Me.hwnd, SCREENWIDTH, SCREENHEIGHT, FULLSCREEN&lt;br&gt;        &lt;br&gt;        'get reference to the back buffer&lt;br&gt;        Set backbuffer = d3ddev.GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO)&lt;br&gt;        &lt;br&gt;        'load the bitmap file--castle.bmp is 1024x1024&lt;br&gt;        Set castle = LoadSurface(App.Path &amp; "\castle.bmp", 1024, 1024)&lt;br&gt;        &lt;br&gt;    End Sub&lt;br&gt;    &lt;br&gt;    Public Sub InitDirect3D( _&lt;br&gt;        ByVal hwnd As Long, _&lt;br&gt;        ByVal lWidth As Long, _&lt;br&gt;        ByVal lHeight As Long, _&lt;br&gt;        ByVal bFullscreen As Boolean)&lt;br&gt;        &lt;br&gt;        'catch any errors here&lt;br&gt;        On Local Error GoTo fatal_error&lt;br&gt;        &lt;br&gt;        'create the DirectX object&lt;br&gt;        Set dx = New DirectX8&lt;br&gt;        &lt;br&gt;        'create the Direct3D object&lt;br&gt;        Set dx = New DirectX8&lt;br&gt;        &lt;br&gt;        'create the DirectX object&lt;br&gt;        Set dx = New DirectX8&lt;br&gt;        &lt;br&gt;        'create the Direct3D object&lt;br&gt;        Set d3d = dx.Direct3DCreate()&lt;br&gt;        If d3d Is Nothing Then&lt;br&gt;            MsgBox "Error initializing Direct3D!"&lt;br&gt;            Shutdown&lt;br&gt;        End If&lt;br&gt;        &lt;br&gt;        'tell D3D to use the current color depth&lt;br&gt;        d3d.GetAdapterDisplayMode D3DADAPTER_DEFAULT, dispmode&lt;br&gt;        &lt;br&gt;        'set the display settings used to create the device&lt;br&gt;        Dim d3dpp As D3DPRESENT_PARAMETERS&lt;br&gt;        d3dpp.hDeviceWindow = hwnd&lt;br&gt;        d3dpp.BackBufferCount = 1&lt;br&gt;        d3dpp.BackBufferWidth = lWidth&lt;br&gt;        d3dpp.BackBufferHeight = lHeight&lt;br&gt;        d3dpp.SwapEffect = D3DSWAPEFFECT_COPY_VSYNC&lt;br&gt;        d3dpp.BackBufferFormat = dispmode.Format&lt;br&gt;        &lt;br&gt;        'set windowed or fullscreen mode&lt;br&gt;        If bFullscreen Then&lt;br&gt;            d3dpp.Windowed = 0&lt;br&gt;        Else&lt;br&gt;            d3dpp.Windowed = 1&lt;br&gt;        End If&lt;br&gt;        &lt;br&gt;        'chapter 9&lt;br&gt;        d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE&lt;br&gt;        d3dpp.AutoDepthStencilFormat = D3DMULTISAMPLE_NONE&lt;br&gt;        d3dpp.AutoDepthStencilFormat = D3DFMT_D32&lt;br&gt;        &lt;br&gt;        'create the D3D primary device&lt;br&gt;        Set d3ddev = d3d.CreeateDevice( _&lt;br&gt;            D3DADAPTER_DEFAULT, _&lt;br&gt;            D3DDEVTYPE_HAL, _&lt;br&gt;            hwnd, _&lt;br&gt;            D3DCREATE_SOFTWARE_VERTEXPROCESSING, _&lt;br&gt;            &lt;b&gt;d3dpp)&lt;/b&gt;&lt;br&gt;            &lt;br&gt;        If d3ddev Is Nothing Then&lt;br&gt;            MsgBox "Error creating the Direct3D device!"&lt;br&gt;            Shutdown&lt;br&gt;        End Sub&lt;br&gt;        &lt;br&gt;        Private Sub Form_Paint()&lt;br&gt;            'clear the background of the screen&lt;br&gt;            d3ddeb.Clear 0, ByVal 0, D3DCLEAR_TARGET, C_BLACK, 1, 0&lt;br&gt;            &lt;br&gt;            'draw the castle bitmap "tile" image&lt;br&gt;            DrawTile castle, 0, 0, 511, 511, 25, 25&lt;br&gt;            &lt;br&gt;            'send the back buffer to the screen&lt;br&gt;            d3ddev.Present ByVal 0, ByVal 0, 0, ByVal 0&lt;br&gt;        End Sub&lt;br&gt;        &lt;br&gt;        Private Sub FormKeyDown(KeyCode As Integer, Shift As Integer)&lt;br&gt;            If KeyCode = 27 Then Shutdown&lt;br&gt;        End Sub&lt;br&gt;        &lt;br&gt;        Private Sub Form_QueryUnload(Cancel As Integer, UnloadMode As Integer)&lt;br&gt;            Shutdown&lt;br&gt;        End Sub&lt;br&gt;        &lt;br&gt;        Private Sub Shutdown()&lt;br&gt;            Set castle = Nothing&lt;br&gt;            Set d3ddev = Nothing&lt;br&gt;            Set d3d = Nothing&lt;br&gt;            Set dx = Nothing&lt;br&gt;            End&lt;br&gt;        End Sub&lt;br&gt;        &lt;br&gt;        Private Function LoadSurface( _&lt;br&gt;            ByVal filename As String, _&lt;br&gt;            ByVal width As Long, _&lt;br&gt;            ByVal height As Long) _&lt;br&gt;            As Direct3DSurface8&lt;br&gt;            &lt;br&gt;            On Local Error GoTo fatal_error&lt;br&gt;            Dim surf As Direct3DSurface8&lt;br&gt;            &lt;br&gt;            'return error by default&lt;br&gt;            Set LoadSurface = Nothing&lt;br&gt;            &lt;br&gt;            'create the new surface&lt;br&gt;            Set surf = d3ddev.CreateImageSurface(width, height, dispmode.Format)&lt;br&gt;            If surf Is Nothing Then&lt;br&gt;                MsgBox "Error creating surface!"&lt;br&gt;                Exit Function&lt;br&gt;            End If&lt;br&gt;            &lt;br&gt;            'load surface from file&lt;br&gt;            d3dx.LoadSurfaceFromFile _&lt;br&gt;                surf, _&lt;br&gt;                ByVal 0, _&lt;br&gt;                ByVal 0, _&lt;br&gt;                filename, _&lt;br&gt;                ByVal 0, _&lt;br&gt;                D3DX_DEFAULT, _&lt;br&gt;                0, _&lt;br&gt;                ByVal 0&lt;br&gt;                &lt;br&gt;            If surf Is Nothing Then&lt;br&gt;                MsgBox "Error loading " &amp; filename &amp; "!"&lt;br&gt;                Exit Function&lt;br&gt;            End If&lt;br&gt;            &lt;br&gt;            'return the new surface&lt;br&gt;            Set LoadSurface = surf&lt;br&gt;            &lt;br&gt;fatal_error:&lt;br&gt;            Exit Function&lt;br&gt;        End Function&lt;br&gt;        [/code]&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The first error im getting is in bold if i can fix this i will post the rest but its in bold above and  says &lt;b&gt;Compile Error only user-difine types define in public object modules can be coerced to or from a variant or passed to late-bound funtions&lt;/b&gt; And it is hilighted not red but hilighted.&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks&lt;br&gt;&lt;br&gt;Oh ya and since i dont know any basic VB commands where can i learn them I have a book Visual Basic 6 Crash course but the code in it simply doesnt work. I dont want to halve to spend a month learnign basic commands cause i was iching to get into this other book i have and its so far not a real problem but i cant like read the code or understand all of it. I get some,,,, a little some of it and the book explains it well but it goes over my head does that matter or will i learn as i make the rpg the book teaches how to make???? how long did it take you guys to be able to like read code???</description><pubDate>Fri, 18 Aug 2006 15:26:10 GMT</pubDate><dc:creator>Bouzy</dc:creator></item><item><title>DirectX features</title><link>http://www.a1vbcode.com/vbforums/Topic19636-8-1.aspx</link><description>Hi, I have approximately one year of Visual Basic experience and now I'm moving on to the more complex aspects (API, DirectX, etc) I'm currently having a lot of trouble with DirectX concepts, I'm not too sure what each Data Type does so if someone could explain to me the following, I would greatly appreciate it:&lt;/P&gt;&lt;P&gt;D3DMATRIX&lt;/P&gt;&lt;P&gt;D3DLVERTEX&lt;/P&gt;&lt;P&gt;DIRECTDRAWSURFACE&lt;/P&gt;&lt;P&gt;These are what I have seen commonly and I am still unsure as to what they do exactly. Any help is much appreciated (^_^)</description><pubDate>Thu, 03 Aug 2006 04:39:29 GMT</pubDate><dc:creator>kazamamakoto</dc:creator></item><item><title>How much VB 6 is Good for a Game Programmer.</title><link>http://www.a1vbcode.com/vbforums/Topic18849-8-1.aspx</link><description>Hello me as u know Manku,&lt;/P&gt;&lt;P&gt;Want to know that how much it is good to program games in Visual Basic 6 (not in vb.net). So plz can any one tell me or can u count the profit or lose.&lt;/P&gt;&lt;P&gt;Just a basic question.&lt;/P&gt;&lt;P&gt;Thanks bye bye take care Manku_D</description><pubDate>Fri, 26 May 2006 15:07:07 GMT</pubDate><dc:creator>Manku_D</dc:creator></item><item><title>Autorun</title><link>http://www.a1vbcode.com/vbforums/Topic19270-8-1.aspx</link><description>Hello programmers, could you plz help me out in how to use vb codes to create a autorun for a game/program when a folder is opened?&lt;br&gt;&lt;br&gt;JX</description><pubDate>Thu, 29 Jun 2006 09:45:50 GMT</pubDate><dc:creator>JXDOS</dc:creator></item><item><title>PICTURE BOX WITH IMAGE MUCH BIGGER</title><link>http://www.a1vbcode.com/vbforums/Topic19058-8-1.aspx</link><description>I want to load a part of my image into the picture box. But I want to specificate what part of my image i want to load.&lt;/P&gt;&lt;P&gt;How can i do that?&lt;/P&gt;&lt;P&gt;Thanks</description><pubDate>Thu, 08 Jun 2006 10:47:18 GMT</pubDate><dc:creator>sotsubo</dc:creator></item><item><title>Collosion (For My Game)</title><link>http://www.a1vbcode.com/vbforums/Topic18814-8-1.aspx</link><description>Hello My Self Manku,&lt;/P&gt;&lt;P&gt;Dear Friends I just want to know how to make a collosion dectection like if player colloide with enemy he loose life. Since my english is not very good so plz forgive me, every thing is all right.&lt;/P&gt;&lt;P&gt;Just dont view the topic if u know any thing u can tell me.&lt;/P&gt;&lt;P&gt;If you want any other information tell me i can gave u. I see other example in this site but i cannot understand them so plz help me.&lt;/P&gt;&lt;P&gt;Ok then bye bye take care Manku_D.</description><pubDate>Wed, 24 May 2006 14:33:40 GMT</pubDate><dc:creator>Manku_D</dc:creator></item><item><title>Try My Game</title><link>http://www.a1vbcode.com/vbforums/Topic18893-8-1.aspx</link><description>This is a game ive put together in about 3 months now, I am 15 yrs old, I never thought i could make something like this.&lt;/P&gt;&lt;P&gt;Check it out.&lt;BR&gt;Get is at: eot.no-ip.org&lt;/P&gt;&lt;P&gt;Use the IP: 72.140.214.29&lt;/P&gt;&lt;P&gt;Im hoping to see many ppl playing at a time so its fun.&lt;BR&gt;Have Fun! See U Here.</description><pubDate>Mon, 29 May 2006 21:28:11 GMT</pubDate><dc:creator>rsanine</dc:creator></item></channel></rss>